Showing posts with label npc. Show all posts
Showing posts with label npc. Show all posts

Friday, January 25, 2013

NPC AI, AN OFT-OVERLOOKED DETAIL

For the past week, I haven't so much been "playing" Far Cry 3, as much as "rabidly devouring".   I have barely touched the main questline, but I've already crafted everything possible, found over 60% of the collectables, done most of the side missions, and unlocked most of the map.  It's a freakin' great game, and I'd be lying if I said otherwise.   However, it has a lot of glaring flaws that I think almost stand out even more because the rest of the game is so well-crafted.  One flaw in particular has actually become something of a fatal flaw for a lot of modern video games, in my book.

The AI and dialogue for non-combat NPCs is dumb as shit.