Showing posts with label psychonauts. Show all posts
Showing posts with label psychonauts. Show all posts
Thursday, May 2, 2013
MY DISAPPOINTMENT WITH DOUBLE FINE
Tuesday, January 24, 2012
FAVORITE PLACES - PSYCHONAUTS: LUNGFISHOPOLIS
Picking a favorite place in Psychonauts is almost futile. Every single level in the game is memorable and unique, as each one is the mind of a different character. While I'm not as big a fan of say, the 60s acid-trippy Milla's Dance Party level or Stella's Theater (although the play is hysterical), I will never forget the brain-twisting Milkman Conspiracy or the artsy-cool Black Velvetopia. Even as I was trying to narrow it down, I had trouble choosing between Waterloo World and Lungfishopolis. The mighty Goggalor won out.
Labels:
biology,
black velvetopia,
doublefine,
freedom fighters,
invader zim,
lungfish,
lungfishopolis,
pc,
ps2,
ps3,
psychology,
psychonauts,
raz,
science,
steam,
tim schafer,
xbox
Saturday, January 14, 2012
GAME INFORMER, I AM IMPRESSED
Things have been hectic at work, it's been tough to update. But I had to share this. This painting comes from a recent Game Informer article about gaming's most interesting characters.
This is absolutely amazing.
This is absolutely amazing.
Labels:
assassins creed,
bioshock,
call of duty,
dragon age,
game informer,
grand theft auto,
half life,
halo,
katamari,
mass effect,
phoenix wright,
portal,
psychonauts,
red dead redemption,
uncharted
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