There are a lot of games out there with small yet dedicated fanbases. Magicka, a wacky Swedish fantasy title from Paradox Interactive, hit with a splash in 2011 and has developed a cult following due to its never-ending litany of pop culture jokes, off-the-wall multiplayer, and a constant stream of DLC rivaled only by tower defense game, Dungeon Defenders. After eyeing it for a long time, I finally decided to sit down and see what the fans were talking about.