Thursday, May 30, 2013

GIMME ANOTHER DAY

Hey kids, just wanna let you all know I WAS going to post a review of the new Tomb Raider game today, but as I started into it, I realized I'd kind of actually like to finish the game first.  I'm nearing the end, and given that the spirit of the game is, first and foremost, a character arc for Lara, I want to complete that arc before I make any judgements. 

Stay tuned!

Monday, May 27, 2013

GAME-A-WEEK - MAGICKA

There are a lot of games out there with small yet dedicated fanbases.  Magicka, a wacky Swedish fantasy title from Paradox Interactive, hit with a splash in 2011 and has developed a cult following due to its never-ending litany of pop culture jokes, off-the-wall multiplayer, and a constant stream of DLC rivaled only by tower defense game, Dungeon Defenders.  After eyeing it for a long time, I finally decided to sit down and see what the fans were talking about.

Friday, May 24, 2013

THE ONE


Well, it's here...sort of.  Tuesday morning, Microsoft unveiled its next-gen console and successor to the XBox 360, called stupidly simply the "XBox One".  Unless you've been living under a rock (or aren't a gamer), you've probably already heard the criticisms laid against it, and heard the fan outcry.  Yeah, I honestly can't say as I feel a whole lot different.  But as a gaming blogger, I guess I'm kind of obligated to say something about it, right?

Monday, May 20, 2013

GAME-A-WEEK - METRO 2033

With last week's release of Metro: Last Light, I figured it was high time that I go back and play the original game, Metro 2033.  A bleak, dark survival horror FPS set primarily in the metro tunnels of post-nuclear Moscow, Metro 2033 is based on a series of novels by Dmitry Glukhovsky.  Reminiscent of both S.T.A.L.K.E.R. and Fallout 3, I wanted to see if the original would capture my attention enough to warrant checking out the sequel.

Thursday, May 16, 2013

REVIEW - FAR CRY 3: BLOOD DRAGON

The year is 2007...the not-so-distant future.  After we nuked Canada and invaded Australia, a former soldier gone rogue has seized control of a remote island and is threatening the world with weapons of mass destruction.  You are Sergeant Rex "Power" Colt, a Mark IV cyborg supersoldier and hero of the Vietnam War II.  Together with your hacker buddy Spider, you must stop Colonel Sloan and his cyborg Omega Force soldiers, liberate the nerds scientists, and save the world...AND AMERICA.

(Warning...this review, like this game, has a lot of profanity in it.  But in a good way...)

Monday, May 13, 2013

GAME-A-WEEK - X3: TERRAN CONFLICT (PART ONE)

Sometimes we dive into something without looking, and we end up in over our heads.  The only thing that I knew about the X3 series was that they were in-depth space simulators, and that they had a small but rabid, passionate fan base. I had no idea how deep that rabbit hole went.  And so I'm going to have to do multiple reviews for this game; one preliminary first impressions, and one once I've explored more and really gotten a handle on the mechanics.

Let's take a look, shall we?


Thursday, May 9, 2013

SOMETIMES YOU CAN'T GO BACK


I've cited Just Cause 2 as one of my absolute favorite dumb fun sandbox games, great for when you just want to bang around, blow stuff up, and have silly, wacky fun.  It's more serious than Saints Row, more open and free for destruction than GTA, and graphically one of the more beautiful games out there.  Sure, the voice acting may be legendarily bad, and the plot is a thin veneer that just gives a half-assed reason to blow shit up, but that's all insignificant.  I own Just Cause 2 on PC, PS3, and XBox 360, and have hundreds of hours clocked in between the three.

And yet, I'd never played the original.  When the first Just Cause went on sale on Steam this week for $1.75, I figured it was high time I explored this series' roots.   This isn't a review by any stretch, just a slightly baffling comparison, as I sit here and wonder how something so awesome came out of something so...not awesome.

Tuesday, May 7, 2013

Monday, May 6, 2013

NO GAME THIS WEEK

Sorry guys, it's been a really long week here in the Cranky Household.  I'm juggling work, looking for new work, household responsibilities, the YouTube channel, this blog, the twitter, and trying to have a personal life in there as well.  I've cranked out a few YouTube videos when I've had time, but I just have not had time to dedicate myself to a brand new Game-a-Week.  Only thing new I played was a couple hours of BrĂ¼tal Legend, and not nearly enough to give it a full in-depth review.  

For the record, I AM still accepting requests!   Along the right-hand sidebar is my List of Unplayed Games.  That's what Game-A-Week comes from, if you're new to the site.  I had a giant pile of games I'd bought but never played, and GAW is an excuse to chew through them and play them.  If you read this blog and see something on the list you'd like me to play and review?   You can always email me at TheCrankyOldGamer@gmail.com with your picks from the list!

Thursday, May 2, 2013

MY DISAPPOINTMENT WITH DOUBLE FINE


So the more I play of their games, the more I'm starting to rethink my opinion on Double Fine.  I have always considered their logo to be the mark of absolute, unerring quality.  I recently played and reviewed Costume Quest, and now I'm getting around to playing Brutal Legend.  Psychonauts is easily in my top ten list of my favorite games of all time.  I have played the first couple hours of The Cave, and I've played the entire demo for Stacking.  As I pull back and look at the bigger picture, I'm noticing a single thread of a trend that goes through all of them.  These are some of the most brilliantly conceived, creative, imaginative, clever, witty games I've ever played....but none of them are very fun to play.