Showing posts with label bioshock. Show all posts
Showing posts with label bioshock. Show all posts
Tuesday, April 23, 2013
GAME MUSIC OF THE WEEK - 4/23/13
This was one of my favorite little moments in Bioshock Infinite. It was very easy to pass right by it, but if you stop and listen...this is a gorgeous gospel rendition of Credence Clearwater Revival's "Fortunate Son".
Thursday, April 4, 2013
THE ENDING
WARNING:
BIOSHOCK INFINITE
ENDING SPOILERS AHEAD
“There's always a lighthouse, there's always a man, there's always a city.”
Wednesday, March 27, 2013
BIOSHOCK INFINITE
Labels:
america,
american exceptualism,
americana,
bioshock,
bioshock infinite,
gameplay,
hype,
irrational games,
ken levine,
pc games,
ps3,
racism,
rapture,
religion,
songbird,
xbox 360
Thursday, March 21, 2013
EDITORIAL - BIOSHOCK PRSD: POST-RAPTURE STRESS DISORDER
There are not many games that I claim to be a fanboy for. I mean sure, there are plenty of games that I love and adore, but only some really strike that nerve that electrifies me. Bioshock is one of those few, special games. However, Bioshock 2 is quite possibly the greatest gaming disappointment I've ever experienced in my life. And so with Bioshock: Infinite less than a week away, my excitement is reaching a fever pitch... but my fear and apprehension are lurking close by.
Wednesday, March 6, 2013
X-MEDIA WEDNESDAYS - RAPTURE, BY JOHN SHIRLEY
It's no secret that Bioshock is one of my favorite games in the past decade. Everything about the world of Rapture and the way it was slowly fed to us over the course of the game reeled me in. But those who have played Bioshock know that the game takes place after the fall of Rapture. We're handed small glimpses of what happened in the form of small audio diaries of the people that founded the underwater city, the people that lived through the fall. But a lot of us have always wanted to actually see what happened, witness the fall of Rapture ourselves. And that's what this novel is about: the rise and fall of Rapture, and that of Andrew Ryan.
Thursday, February 28, 2013
DOWNLOADABLE CRAP: MY TOP 5 DLC PICKS
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| My ass has a combover. |
Downloadable content has had an interesting journey over the past couple of years. It's taken for granted now; games are expected to have DLC. Just a game alone isn't good enough for today's consumer! But while add-ons and expansion packs have been around on PC for a long time, the ability to download and add on new material for a console game is actually fairly new. It has been pretty much exclusive to the 7th generation of gaming. Some companies have tried everything they could think of to get those couple extra dollars out of your wallet, while others genuinely added to and refined the experience.
Monday, February 25, 2013
GAME-A-WEEK - SYSTEM SHOCK 2
Okay so, I kind of cheated. This one is NOT on the List Of Unplayed Games like the GAW reviews are supposed to be. However I have been dying to play this game for years, and it's finally been released in a playable build on GOG.com, so I couldn't resist.
Saturday, January 14, 2012
GAME INFORMER, I AM IMPRESSED
Things have been hectic at work, it's been tough to update. But I had to share this. This painting comes from a recent Game Informer article about gaming's most interesting characters.
This is absolutely amazing.
This is absolutely amazing.
Labels:
assassins creed,
bioshock,
call of duty,
dragon age,
game informer,
grand theft auto,
half life,
halo,
katamari,
mass effect,
phoenix wright,
portal,
psychonauts,
red dead redemption,
uncharted
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